“The biggest and most important part of RTAG rise is the story.
CONSTRUCT 3 VS GODOT FULL VERSION
How is the full version planned to differ from the Early Access version? After exiting Early Access, the game will be priced at a regular retail price and further chapters will be developed and released one by one as Downloadable Content.” This is planned roughly around the beginning of June 2019. “The game will exit Early Access when we publish the very first chapter of the Story Campaign. The resources provided by early access would allow us to hire additional staff, and create and deliver new content faster.”Īpproximately how long will this game be in Early Access? Additional staff (level building and voice acting) and marketing. In addition, Early Access will allow us to raise the budget for the more expensive resources we'd be hard pressed to fund out of out own pockets. This is why a larger pool of players will help us locate these pesky rare bugs. At the moment, we as developers test our games by ourselves and some of the more fatal bugs aren't found until we all get together to play the game for the sake of playing it. While others, get excited about offering their help to test the game and report any bugs they find. Some folks prefer to buy a more polished version of the game. It's known that early access is not meant for everybody. Finally, Early Access will help us raise a budget to cover the more costly expenses meant for the story campaign of the game. Since these wild ideas are the core of what makes this game engaging, we'd encourage players to share these ideas with us during the course of the development, since core features are much easier to embed into the gameplay early on than when the game is published as a full release.
It's also no secret that sometimes the play testers have some wild ideas for features, obstacles and challenges.
“Early Access will grant us the resource of play testers, helping us polish and weed out the more rare pesky bugs which escape our own play-test sessions.